A collection of works created by members of the A Square studio.
Turning bold ideas into immersive experiences, from rapid prototypes to full-scale simulations, we bring visions to life.
Commercial Vehicle Simulators
Our work with commercial vehicle platforms features the development and integration of advanced motion platform simulators with realistic vehicle driving mechanics and physics. These platforms are designed for sandbox driver testing or scenario driven training and incorporate SME feedback to create immersive and accurate use-cases that meet training goals.
A Square specializes in creating high-fidelity digital twin assets that are optimized for real-time platforms and support animated articulation. Our assets are handcrafted to not only reduce waisted geometry, but introduce critical details from original designs and photos that are not supported by auto-CAD decimation plugins and software.
We are partnered with ProXR Training to incorporate digital twin assets into Inscape VTS for scalable training applications such as Virtual Maintenance Trainers (VMT) or Virtual Task Trainers, leveraging the power of Unreal Engine 5.
Wave Warrior is a full motion simulator for the Amphibious Combat Vehicle (ACV). Created for the USMC Advanced Amphibious Assault Program Management Group.
DAWN (Domestic and Abroad Warfare Nexus) CUAS is our response to evolving drone training requirements.
Using physical firearm peripherals and the latest XR technology, multi-user training via local network and headsets allows warfighters to train in a configurable ecosystem via Augmented or Virtual Reality with access to extensible weapon profiles and environrments.
Instructors can monitor training and metrics from the I/OS as well as take control of any drone to create unique training outcomes.
DEVELOPED WIth
In-House IP & collab with Phoenix Defense
OBJECTIVES
Collaborative Synthetic Training Ecosystem
Configurable scenario building for augmented and virtual reality
realtime metrics gathering and i/os
dynamic drone behavior profiles and human-in-the-loop pilot controls
DAWN Battlespace
DAWN (Domestic and Abroad Warfare Nexus) Battlespace delivers a next‑generation C2 environment built on real‑time rendering technologies and modern UI/UX design.
It seamlessly integrates with live or simulated data, providing a high‑fidelity operational view that expedites decisive action. The COP enables users to visualize, simulate, and interact with real‑world asset data in a dynamic interface, ensuring that decision‑makers at every level have the clarity and context needed to act with confidence.
DEVELOPED WIth
In-House IP
OBJECTIVES
PC & Web
Modern interface utilizes gaming heuristics
Data Visualization, Live Data Mesh Link
Work with clients to integrate agnostic or proprietary data pipelines
Commerical Vehicle Simulator
A motion-platform XR vehicle simulator with realistic handling mechanics and physics built for safe driving & trauma prevention training in the commercial trucking industry.
This platform provides sandbox and scenario driven training conducted from a Instructor Operating Station (IOS). Long-term studies and driver testimonials conducted by the client indicates the effectiveness of the training 9+ months after each training session.
DAWN (Domestic and Abroad Warfare Nexus) XR is a module based platform that features multiple training solutions to target emergency services and is a visual and technical demonstration of A Square’s unique capabilities with real-time ready asset creation and emergent XR technology.
The platform supports physics-based systems, fully rigged and animated VR characters, dynamically generated combat courses, vehicle simulation, and a myriad of additional simulation and training features on its roadmap.
DEVELOPED WIth
In-House IP
OBJECTIVES
Physics-based virtual reality interactions
Modular scenario modes and sandbox gameplay
After Action Report & scenario replay
XR motion platform & vehicle hardware integration
Wave Warrior
Users take a command of an Amphibious Combat Vehicle (ACV) in a high-fidelity VR simulation built to-spec with physical hardware to mirror the look and feel of the real thing.
The simulation accurately replicates physics on land and water with calibrated haptic feedback and seated motion platform. This fully immersive simulation entertains and educates. Whether you're a gaming enthusiast, military professional, or simply curious about ACVs, this simulation guarantees an unforgettable and realistic experience.
DEVELOPED WIth
XR Training, 302 Interactive, Talon Simulation, & Theory Studios
Worked with Marines for iterative-feedback-based development
Stream Metaverse
Stream Metaverse is Stillwater Human Capital’s social and training environment; uniquely designed for Oculus Quest 2 and desktop. With a myriad of spaces to explore, users can embrace in-person interactions, training sessions, and full-body models with Ready Player Me’s complete avatar customization tools. Created from the ground up, everything seen in this environment is curated by A Square’s full-stack studio.
Connect with our team to schedule a consultation. We'll assess your product, document the production process, and return comprehensive results within 2 weeks.